![]() On the negative side, the Viper burns through both fuel and power like nobody's business, so don't expect to carry much with you when you leave the Station. ![]() The Viper is good enough for the authorities to police space with, so it should be good enough for you too. The Eagle is a very popular combat ship for those starting out their career as a Bounty Hunter, although you should invest in better shields as soon as you have the funds to do so, as the hull is a little lightweight. To purchase it, you'll need to have achieved either the Empire rank of Baron or better with the Imperial Navy, or achieved Allied status with the faction the base owner is connected with. The Imperial Clipper is one of the most powerful all-rounder ships in Elite Dangerous. A decent weapons system rounds off the package. It's low heat signature will keep the police at bay, while its decent cargo capacity ensures you make efficient use of your time. If you want to smuggle your ill-gotten gains from one part of space to another, you can do a lot worse than the Cobra. Not only does the Adder have a great jump range for exploration fans, its cargo-hold can also be upgraded to turn the ship into a decent transporter too. ![]() ![]() The Adder represents the halfway house between the default Sidewinder ship and the beefier Cobra Mk III. ![]()
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